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Digital Dragons is a game industry conference held in Kraków (Poland). This year’s programming track was outstanding and mainly focused on graphics. Allpresentations are really worth reading.
- Low level optimization for AMD GCN GPU architecture
Michał Drobot @MichalDrobot
Ubisoft Montreal
slides
video - Volumetric lightning for many lights in Lords of the Fallen
Benjamin Glatzel @begla
Deck13 Interactive
slides
video - One year of porting: post mortem of two Linux/SteamOS launches
Leszek Godlewski @TheIneQuation
slides
video - The rendering technology of Lords of the Fallen
Philip Hammer @philiphammer0
Deck13 Interactive
slides
video - Assassin’s Creed 4: Lighting, weather and atmospherics
Bartłomiej Wroński @BartWronski
Ubisoft Montreal
slides
video
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