GDC 2016 Presentations

(last update: May 20, 2016)

This year’s GDC was awesome. Some amazing presentations and again I could chat with super-smart and inspiring people. Be sure to check out “Advanced Techniques and Optimization of HDR Color Pipelines”, “Optimizing the Graphics Pipeline with Compute” and “Photogrammetry and Star Wars Battlefront” . Growing list of presentations:

Programming Track

Math for Game Programmers

Visual Arts Track

Production Track

Design Track

Game VR/AR Track

Business Track

AI Summit

Game Narrative Sumit

Independent Games Summit

Presentation Coverage

Khronos Session

GDC Vault

 

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2 Responses to GDC 2016 Presentations

  1. Thanks! Great post

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  2. Pingback: 9. GDC 2016 — Ссылки на доклады и подборку | Заметки о Unity 3D

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