Tag Archives: Tools

Biome Painter: Populating Massive Worlds

There is a steady rise of popularity of open-world games and their domination of the bestseller list. Every new game raises the bar for the world size and complexity. Just looking at recent open world game trailers reveals their aim … Continue reading

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Simple GPUView custom event markers

GPUView is a powerful tool for GPU/CPU interaction profiling for Windows. It’s interface isn’t very user friendly, but it gets job done. I used it for optimizing in-house GPU lightmapper and spend some time trying to find a way to add … Continue reading

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Visual C++ linker timestamp

Nice trick to get build’s timestamp at runtime (Visual C++ only): It’s not very portable, but it doesn’t require any additional recompilation (as __DATE__ __TIME__ macros do).

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Virtual memory on PC

There is an excelent post about virtual memory. It’s written mainly from a perspective of console developer. On consoles most of memory issues are TLB misses and physical memory limit. I’ll try to write more about how (bad) it looks … Continue reading

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